Author Topic: [Shader]Fence (block player, allow ammunation)  (Read 171 times)

Rappio

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[Shader]Fence (block player, allow ammunation)
« on: August 03, 2017, 08:44:24 pm »
Quote
textures/skippy/skip_objects_fence
{
   qer_editorimage textures/skippy/skip_objects_fence.tga
   surfaceparm noimpact
   surfaceparm playerclip
   surfaceparm trans      
   surfaceparm nomarks
   surfaceparm nonsolid
   cull none
        nopicmip
   {
      map textures/skippy/skip_objects_fence.tga
      tcMod scale 3 3
      blendFunc GL_ONE GL_ZERO
      alphaFunc GE128
      depthWrite
      rgbGen identity
   }
   {
      map $lightmap
      rgbGen identity
      blendFunc GL_DST_COLOR GL_ZERO
      depthFunc equal
   }
}
« Last Edit: August 03, 2017, 08:47:02 pm by Rappio »