Recent Posts

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Site News / Re: IRC on Quakenet? Voice chat?
« Last post by Rappio on August 06, 2017, 12:41:02 pm »
Well we had once #prkl on qnet but we have losted it also.

#cmm stands for custommmapmakers

#urbanterror well main channel for urt..

Im currently making  better site for our maps so irc channell stuff its not curerntly in the list :D
Also real life work takes some time and ofcourse mapping :) We're just 2 dudes now so everything
takes time. PRKL clans glory days in past we had 10 members actively playing and helping us to dev
maps.  Irl has taken them from us.. haha

Im also going today to reg in your site
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Site News / IRC on Quakenet? Voice chat?
« Last post by z0mb1ebob on August 05, 2017, 05:21:28 pm »
yo guys do you have the quakenet irc chan? i was in #nordicterror but nothing... honestly i havent setup my irc bot so lost my channel #uzf atm
you guys use teamspeak or somthing else for voice chat? my ts3 is back online but i'm not really using it
erm, hai guys (^_^)
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Alpha/Beta maps (Test versions) / Re: Cube01 - Work In Progress
« Last post by z0mb1ebob on August 05, 2017, 03:06:52 pm »
this one too :) ty
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Alpha/Beta maps (Test versions) / Re: Lost City - Work In Progress
« Last post by z0mb1ebob on August 05, 2017, 03:06:23 pm »
yay thanks for the map OmEgA :)
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Mapping tools & guides / [Shader]Fence (block player, allow ammunation)
« Last post by Rappio on August 03, 2017, 08:44:24 pm »
Quote
textures/skippy/skip_objects_fence
{
   qer_editorimage textures/skippy/skip_objects_fence.tga
   surfaceparm noimpact
   surfaceparm playerclip
   surfaceparm trans      
   surfaceparm nomarks
   surfaceparm nonsolid
   cull none
        nopicmip
   {
      map textures/skippy/skip_objects_fence.tga
      tcMod scale 3 3
      blendFunc GL_ONE GL_ZERO
      alphaFunc GE128
      depthWrite
      rgbGen identity
   }
   {
      map $lightmap
      rgbGen identity
      blendFunc GL_DST_COLOR GL_ZERO
      depthFunc equal
   }
}
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Mapping tools & guides / [Design] Layoyt
« Last post by Rappio on June 29, 2017, 06:40:52 pm »
This is kind a reminder for myself and i :)

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7
Alpha/Beta maps (Test versions) / Re: Lost City - Work In Progress
« Last post by OmEgA on May 24, 2017, 10:42:49 pm »
Major Update ~ No More Bridges ;)
2017-05-24
Map: Lost City
Alpha 31

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8
Alpha/Beta maps (Test versions) / Re: Lost City - Work In Progress
« Last post by OmEgA on May 23, 2017, 06:26:35 pm »
Update 2017-05-23
Map: Lost City
Alpha 30

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9
General talk / Re: Urban Zone | Knockout 2017
« Last post by OmEgA on May 11, 2017, 09:10:27 am »
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Omega u suck  ;D

That's not even me M1kko 😂
That's another player with the almost same nick.
And yeah, he sucked  in this match 👍
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General talk / Re: Urban Zone | Knockout 2017
« Last post by Mikko on May 09, 2017, 11:55:06 pm »
Omega u suck  ;D
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